
About Me
Design Objectives
To work with clients through an organization that adds value, contributes well to society and turns great dreams into reality.

My Story
When I last worked in an interior design visualization firm, I taught myself using 3D modelling software to construct the basic interior architectural polygons of client projects from 2D architectural layout plans, including the top, front and elevation views. Then, next steps will be to apply material library textures to essential object elements of interior design such as tiles, parquet flooring, brick walls or wallpaper, sofa sets, tables, chairs, doors, windows, cabinets, shelves, cupboards, mirrors, lamps, glassware, curtains, carpets, etc.
Realism is achieved by the clever use of a DSLR camera for digital photography to capture high-definition (HD) photos of different materials required by clients in the interior design process, then editing these using Adobe® Photoshop to create detailed UV textures that will be applied to the 3D object elements within the modelling software.
Sets of furniture, fixtures & equipment (FF&Es) from in-house acquired 3D libraries in the computer were added in and 3D digital lighting placed within the 3D model sets according to the reflected ceiling plans (RCPs), tweaked to achieve the ambient mode and feel for 3D interior design visualisation in order to achieve objectives set by clients.
My creative thinking process goes towards solving interior design problems not just in 3D but also in 2D via AutoCAD layout drafting. I had prior experience in 3D CAD/CAM product design prototyping being trained professionally from a University Degree course in Engineering. I followed up by augmenting my creative design software skills through a Diploma in Animation course offered by a private art school.
Meet The Team
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